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#4

尋找自我 - MastEr

莊珮妤, 陳薇, 李紫菱, 葉芳妤, 黃珏庭, 陳乃云 - CHUANG,PEI-YU, CHEN,WEI, LI,ZI-LING, YEH,FANG-YU, HUANG,YU-TING, CHEN,NAI-YUN

媽媽的愛總是無私的給予小孩,但這份愛會在無形中掌控小孩,間接使小孩從中迷失自我。 本遊戲描述在社會中具有強大控制慾的媽媽,她們會誇大並揑造受照顧者的生理、心理、行為及精神,強烈控制他們的生活,不合理的餵食受照顧者吃藥、進行手術等,導致不少死亡的發生。 本團隊希望透過遊戲,讓玩家感受小孩的心境轉變,以及了解強大的控制慾會帶給小孩的影響。 具體而言,本遊戲將謎題融入三大關卡的設計,玩家扮演木偶尋找主人的過程,等同於在找尋自我,木偶所蒐集的徽章、糖果也是小孩尋求媽媽獎勵的象徵,關卡的場景、角色、以及謎題都緊密圍繞著親子互動關係的核心議題。 此外遊戲內有成就系統,引導玩家至不同結局,給予玩家不同的心境體驗。 - Mothers always give selfless love to their children, but this love will control children invisible, and indirectly make children lose themself. Our game is describing the mothers who are domineering in society. They will exaggerate and fabricating physiology, psychology, behavior and mind of the care recipients. They strongly control their children’s lives, give medicine or make them have surgery unreasonably. All the actions can cause many deaths. Our team hope the game players can feel the change of children's mental condition, and learn about how strong controlling influence on children. Specifically, our game integrates puzzles into the design of the three levels. Players will play the role of the puppet. They can find themselves while they are finding the puppet’s owner. The badges and candies collected by the puppet are also symbols of children seeking rewards from their mothers. All of the senses, characters and puzzles are around the core issues of parent-child interaction. Also, we have an achievement system in the game which guides players to different endings and gives players different mood experiences.