ๆดๅ็งๆ่ไบบๆ็คพๆ่่กๆ่ฒ๏ผไปฅไบบๆใ่จญ่จ็บๅบ็ค๏ผ้ป่ ฆใ็งๆ็บๅช้ซ๏ผ็พๅญธใๅๅญธ็บๅฐๅ๏ผๆดๅๅตๆ่จญ่จใ้ป่ ฆ็งๆๅ็พๅญธ่ก้ท็ญ๏ผๅฑๅบๅตๆ็ขๅใๅคๅช้ซ้ป่ ฆๅ็ซ่็ธ้็ขๅๅๅช้ซๆดๅไนๆ็จ๏ผๅฑ่ฆฝไธป่ฆ่ฆบ่จญ่จ๏ผ่ๅ ฅๅ็ท่ฆ็ซไธญ๏ผไธฆ่ๅๅฑๅ ดๅๅ่จญ่จ๏ผ็ขๅ่ๅช้ซ่จญ่จไฝๅๅฑ็คบใVRไบๅ็ฉบ้่จญ่จ็ญๅๅใๅฑๅ ดๅ งๆไพไฝๅไป็ดน่ขๅน๏ผๆปๅ่ขๅนๅณๅฏๅผๅฐ่ง่ ้่ฆฝๅฑๅใๅฑๅ ดๅ งไฝฟ็จ็ๅฑ็คบๆถ๏ผๆก็จๅฏ้่คๅฉ็จ็้ๅฑฌ้ ไปถใๆจ้ ญ้ๆฟ๏ผไปฅๅฏๅณๆฟ็็ฐไฟๅฑๆถ็บไธป๏ผๅต้ ่ฝๅพช็ฐไฝฟ็จ็ๅฑๅ ด็ฉบ้่จญ่จใๆฌๆฌก็ๅ งๅฎน่ทจ่ถณๅจ็ขๅ่ๅช้ซ๏ผๅ็บๅ ญๅคง้กไฝๅ๏ผๅๅฅ็บ็ขๅใๅช้ซใๅฎๆใAPPใ็นชๆฌใVR็บๆญคๆฌกๅฑ่ฆฝไฝๅๅ้กใ
Integrating technology and humanities, society and art education, based on humanities and design, computer and technology as the media, aesthetics and business as the orientation, integrating creative design, computer technology and aesthetics marketing, etc., exhibiting creative products, multimedia computer animation and related products The application of integration with the media, the main visual design of the exhibition, integrated into the moving line planning, and the integration of the exhibition zoning design: product and media design works display, VR interactive space design and other areas. An introduction screen is provided in the exhibition hall, and swiping the screen can guide the audience to visit the exhibition area. The display racks used in the exhibition hall use reusable metal fittings and wooden partitions, and mainly use environmentally friendly exhibition racks that can be inherited to create a recyclable exhibition space design. The content of this exhibition covers products and media, and is divided into six categories of works, namely products, media, religion, APP, picture books, and VR.