《Concrete Monster》是一次對混凝土在當代建築中的重新提問。
面對材料的環境負擔與結構潛力,我並不選擇逃避或否定,而是嘗試透過結構優化、幾何控制與製造技術,探索混凝土在當代語境下的轉化可能。
設計從材料研究出發,結合電腦結構運算與施工邏輯,進一步發展為可落實於建造現場的1:1構築作品。
這不僅是對混凝土形式的提案,更是一種設計與製造同步思考的實踐過程。
Concrete Monster is a critical re-examination of concrete as a material in contemporary architecture.
Rather than rejecting its environmental burden, the project seeks to redefine concrete through structural optimization, geometric control, and fabrication-driven design.
Starting from material research and computational structural analysis, the process integrates fabrication logic and culminates in a full-scale 1:1 built prototype.
This work is not merely a formal proposal, but a design methodology that synchronizes thinking across structure, geometry, and construction.